Shazam
Prototype and animation work
Role
Senior Product Designer
Years
2014 - 2017
Shazam is a globally used and well known app that recognises music, TV and media around you. Having a user base of 300+ million global active users the app is wide reaching and has recently been purchased by Apple.
This page details the prototyping and animation work that I did while at the company across a wide range of products and features from Snapchat integration to user testing prototypes.
Problem solving prototypes
Static designs can only do so much. Especially in the current climate of app development the boundaries of movement and transitions are being pushed with every new OS update, which makes being able to bring your designs to life more important than ever.
In order to prioritise the user's experience over aesthetics prototyping is the perfect tool to see if your intended solution will work.
Animations
They say the best things in life are free right? This also applies to animation in apps.
They are the little fun delights that can brighten a user's experience. The results can't be measured using beacons or any other statistic but that's what separates a good app from an amazing app.
Below are some animations that I have produced using After Effects or Principle whilst working at Shazam.